A
Axis snap
Axis snap allows objects to be aligned with axes running from and to starting or reference points. When objects come close to one of these axes during a drawing or editing process, the relevant axis becomes visible and the object snaps to it.
Anti-aliasing
Anti-aliasing compensates for visible aliasing along sharp edges or in the transition between colors.
C
CAD
Computer Aided Design. Special software for creating construction plans for mechanical, electrical or electronic devices. CAD systems are also used in building, architecture and product design.
D
Drawing element
Two- and three-dimensional objects that can be created in the pCon.planner manually or by entering precise values. The two-dimensional drawing elements are: rectangle, polygon, point, polyline, circle, ellipse and arc. The three-dimensional drawing elements are: sphere and cone. All other three-dimensional shapes can be created by the extrusion of two-dimensional shapes.
E
Extrusion
Extrusion is the process in which a two-dimensional base is turned into a three-dimensional object. The original base remains the cross-section of the new object. A circle, for example, turns into a cylinder or a rectangle becomes a cuboid. The pCon.planner can extrude all surfaces into three-dimensional objects.
Extrude
See Extrusion.
F
Furnishing items
The term refers to all objects that can be loaded from the online-catalog client into the planning. This can be furniture, but also accessories such as plants, electric devices, lamps, fabrics, or decoration.
I
Interactors
Active points at the objects that allow the user to carry out defined actions with the object, e. g. curving, scaling, changing the length etc.
L
Light source
Room and furnishing items can be illuminated by different light sources. The light sources provided by pCon.planner are: spot light, directional light and point light.
O
Orbit
An interaction mode in 3D views where a selected object can be swiveled and viewed from all directions.
Orthographic views
Parallel projection of an object. The object is projected in 3D but all lines run parallel to one another. In an orthographic projection the viewed target is shaped like a box. Unlike in a perspective view, the size of the target is consistent throughout. The distance between the camera and the object therefore does not influence its size.
P
Panning
When you pan a design, you move it sideways or up and down without zooming.
R
Real-time rendering
The rate of approximately 20 frames per second (fps) in pCon.planner animates images fast enough to make them appear as smooth movements. This creates realistic navigation through a three-dimensional room.
Rendering
Procedure in computer-graphics to visualize objects in a plastic and realistic way. The objects are drawn in a 3D perspective and the effect of light sources (shades, lights reflexes) on the object is simulated. First, the object is drawn as wireframe model and the surfaces are calculated. After that the light and textures as well as effects, such as light reflections, are calculated.
Room item
Room items refer to all objects which determine the architecture of a room. In pCon.planner this includes windows, doors, wall openings, glass panels and floors as well as light sources.
Rotation
Pivoting an object around itself.
S
Scaling
A pCon.planner tool which allows the size of an object to be increased or decreased.
SKP
File format for three-dimensional computer graphics as provided by the Google 3D Warehouse. Data in this format can be loaded, edited and saved by pCon.planner.
Snapping
Same as axis snap. It is the alignment of objects with axes running from and to starting or reference points. When objects come close to one of these axes during a drawing or editing process, the relevant axis becomes visible and the object snaps to it.
T
Texture
Pattern to fill the surface of a two- or three-dimensional wireframe model. Textures are self-contained image files, usually with a structured design.
3DS
File extension for data created in the 3D computer graphics and animation software 3D Max by Autodesk, Inc. Data in this format can be opened, edited and saved by pCon.planner.
U
UCS – User Coordinate System
Two- or three-dimensional coordinate system whose point of origin is determined by the user. The custom point of origin allows objects to be accurately aligned with one another.
The user coordinate system can be rotated. The current orientation is shown in the lower-left corner of each workspace.
W
WCS – World Coordinate system
Standard coordinate system in the pCon.planner. The alignment of the WCS remains constant in all actions (including rotation) in the planning area. The point of origin of the WCS can be repositioned by pressing the space key.
Certain planning steps require a different alignment of the coordinate system. By pressing the key “v” it can be turned manually. In this case it is referred to as user coordinate system (UCS). After finishing the planning step the coordinate system repositions itself automatically to the standard alignment (WCS).
With the texture the material of an object, e.g. wood, metal, cloth and so on is simulated. The object is given a realistic appearance.
































